Google Maps JavaScript API v3 Example: Drawing Tools Library :: Sample
<html>
<head>
<title>Google Maps JavaScript API v3 Example: Drawing Tools Library</title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="utf-8">
<link href="/maps/documentation/javascript/examples/default.css" rel="stylesheet">
<script src="https://maps.googleapis.com/maps/api/js?v=3.exp&sensor=false&libraries=drawing"></script>
<script>
function initialize() {
var mapOptions = {
center: new google.maps.LatLng(-34.397, 150.644),
zoom: 8,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById('map_canvas'),
mapOptions);
var drawingManager = new google.maps.drawing.DrawingManager({
drawingMode: google.maps.drawing.OverlayType.MARKER,
drawingControl: true,
drawingControlOptions: {
position: google.maps.ControlPosition.TOP_CENTER,
drawingModes: [
google.maps.drawing.OverlayType.MARKER,
google.maps.drawing.OverlayType.CIRCLE,
google.maps.drawing.OverlayType.POLYGON,
google.maps.drawing.OverlayType.POLYLINE,
google.maps.drawing.OverlayType.RECTANGLE
]
},
markerOptions: {
icon: 'images/beachflag.png'
},
circleOptions: {
fillColor: '#ffff00',
fillOpacity: 1,
strokeWeight: 5,
clickable: false,
editable: true,
zIndex: 1
}
});
drawingManager.setMap(map);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map_canvas"></div>
</body>
</
html>If u had any trouble just ask, Happy to help u :)
Stay Tune...
Have a nice day... 'N happy Coding :)
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